Teen Titans no. 2-3
Kid Flash has been
captured, Tim Drake is disappointed to be in the friend zone with Cassie, and
we are introduced to Skitter (a teenage girl who has transformed into one
freaky alien-looking creature). Drake
mixes it up with some N.O.W.H.E.R.E. agents to keep Skitter out of their hands
and Cassie ends up having to save his bacon from the creature.
Kid Flash escapes
(though in his narration he mentions NOWHERE even though there is no indication
he should have any knowledge they are his captors) and extricates a female
prisoner. Drake takes the cocooned
Skitter cross-country via a railway car (guess Bruce couldn't afford better
transport) and encounters another hero wanna-be called Bunker (whose costume
and name are amazingly lame). Drake and Bunker find themselves stuck in a town
full of mind-controlled people following an unexpected train stop. Drake scouts
around and is accosted by cybernetic scrap that spontaneously generated intelligence
and calls itself Detritus (no, I am not making that up regardless of how
incredibly stupid it sounds). Detritus wipes Drakes mind while telling him he
is conducting experiments and will soon create others like himself and wipe out
humanity. Drake returns to the train
after forgetting the encounter and finds Skitter is no longer Skitter but
instead has transformed back into a teenage girl.
Unfortunately, it
actually is as bad as it sounds (especially the parts involving Detritus). It is very disappointing because this is a
series I want to like, but when you stick a garbage concept like Detritus in
front of me, I just can’t take your title seriously.
All Star Western no. 2-3
Hex and Arkham
return to Arkham's home after discovering last issue that most of the rich and
powerful in Gotham are part of an underground organization that, among other
things, has been responsible for the murders of the prostitutes. Hex prepares for the fight he knows is
coming, and soon enough a dozen armed men attack. Hex guns them all down but leaves one alive
to be questioned. After getting more information about their plans, Hex kills him.
The two try to save
Chief Cromwell, who the criminal cartel have decided to eliminate so they can
take control of the police force. Arkham
saves Hex after he is overpowered by one of the cartel members. They rescue Cromwell and the existence of the
cartel is revealed to the populace at large.
Plans are made to locate the rest of the cartel members, but Cromwell
and Detective Lofton are gunned down on the street. Hex decides he has had enough of this
business and the city and turns his attention to the real reason he came to
Gotham in the first place – to collect the bounties on the Trapp family.
In the backup story,
a man comes to a town overrun by the dead. He finds a small group of survivors,
but they are about to be overrun. He tells the people he is host to a demon and
they must knock him unconscious to release the demon. One of the men finally
does so and El Diablo is revealed. He defeats
the walking dead and then faces off against the individual responsible for
raising them – Black River.
This series is still
going strong. I’m not quite as enamored
of the second and third issue the way I was with the first, but I’m still
enjoying it thus far. I would like to
see a little more effort with the backgrounds because there are a fair number
of panels where they are notably absent.
But overall all, the art is still quite good and a good fit for this
title.
Grifter no. 2-3
Cole continues to be
hounded by Daemonites. He tries to meet with his former partner Gretchen to
explain what happened to him but she doesn't believe him. We find out that he
previously did black ops in the military during their conversation. Gretchen
runs out on Cole after he gets into a fight with a police officer who is
actually a Daemonite in disguise. Cole
is forced to flee in a police car (and he puts his mask on --- because driving
a police car with a mask on isn't going to look suspicious to anyone).
Military officials
at the Pentagon are aware of the Daemonites and send Cole’s brother Max to
intercept him after watching footage from Cole’s incident on the airline. Max tracks Cole down and the two engage in a
shoot-out before being interrupted by the arrival of Daemonites who have been
tailing Cole. Max is caught in an
explosion when a Daemonite’s attack causes errant shots to bring down a
helicopter. Cole kills the Daemonite and
captures the other, his goal to track down the rest and get payback for what
they did to his brother.
The good thing about
these two issues is we get a little more insight into Cole’s past so that we
see he isn’t just a con man but actually served in the military and was
involved in black ops. That at least
moves him a little closer to what the Cole Cash of the old Wildstorm universe
was. We also get a reason for him
keeping the mask (which I suppose is a little clever in a way – however that
reason didn’t come until after he had driven off in the police car wearing it,
and that part didn’t exactly make sense).
I guess I’m a little more pleased with these two issues than I was with
the debut issue, but I’m still not entirely sold on it.
Detective Comics no. 2
Bruce conducts a
business meeting while climbing a rock wall, then gets surprised when he
discovers his 2:15 appointment is waiting for him even though he believed his
schedule to be clear for the afternoon. He walks in to find reporter Charlotte
Rivers waiting with lots of questions. After some short banter, the two drop
the act and get hot and heavy (and I realize they are in a dark room, but Bruce
got worked over a bit the previous evening so you'd think there might be some
bruises that might cause some discomfort and thus be noticeable by Charlotte).
Following the
'encounter', Batman takes his batcycle for a spin and meets with Gordon to get
more details about the investigation at Arkham.
Gordon receives a dispatch that the man they are seeking has been
spotted. He and Gordon race separately to the scene. Batman discovers it is an
ambush and comes face to face with Dollmaker and his crew. Unfortuantely, Dollmaker has Gordon and
appears to have performed some of his handiwork on him.
Seems like we’ve
gone from a hero who for decades was considered ‘sexless’ to one who is
suddenly getting more action than a Hoover dam laborer in a bordello on pay
day. I suppose it does make it a little
more interesting for Bruce Wayne to have something of a regular partner, though
at the same time it definitely isn’t sustainable. As far as the villain of this piece goes, I’m
still unsure as to whether the Joker really had his face removed last issue,
and whether what appears to be a stitched Gordon at the end of the issue is
actually real or not (it certainly doesn’t seem like there was enough time to have
done all of that that work on him). Even
with those questions in mind, I don’t plan on returning for subsequent
issues. I’m sure a lot of people will
enjoy this series, but one Batman title is enough for me.
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